animation

Animation Research Could Offer Unparalleled Control of Characters Without Skeletons


August 1, 2012

Computer-generated characters have become so lifelike in appearance and movement that the line separating reality is almost imperceptible at times. “The Matrix” sequels messed with audiences’ perceptions of the real world (in more ways than one) with action scenes mixing CG characters and real actors. Almost a decade later, superheroes and blue aliens dominate the multiplex. But while bipeds and quadrupeds have reigned supreme in CG animation, attempts to create and control their skeleton-free cousins using similar techniques has proved time-consuming and laborious.

Elementary Student Weekend Workshop - ICE Programs

Add to Calendar
Date:
Sat, 2011-11-05 09:00 - 12:00
Location:
College of Computing Building, Room 345
Cost:
$25.00

Elementary Student Weekend Workshop

The Institute for Computing Education (ICE) will offer a series of weekend computing workshops for 4th - 6th graders. Each workshop will be $25 per person. Each will have a maximum of 24 students. The workshop will take place in the College of Computing, room 345. The workshops run from 9:00am - 12:00pm.

Lego Robotics and Scratch - Painting with Robots and Scratch. Students will use the Lego Mindstorms Robot to Create a machine that can create "Spiral Art."
Students will also simulate the Spinning Art using Scratch.

Elementary Student Weekend Workshop - ICE Programs

Add to Calendar
Date:
Sat, 2011-10-15 09:00 - 12:00
Location:
College of Computing Building, Room 345
Cost:
$25.00

Elementary Student Weekend Workshops

The Institute for Computing Education (ICE) will offer a series of weekend computing workshops for 4th - 6th graders. Each workshop will be $25 per person. Each will have a maximum of 24 students. The workshop will take place in the College of Computing, room 345. The workshops run from 9:00am - 12:00pm.

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